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interactiveproject

Interactive Project

  1. Brief
  2. Game Design
  3. Volcano Design
  4. Volcano modeling
  5. 3D Environment
  6. Other Staff
  7. Character Design
  8. Visual Design
  9. Project Manegement

Brief

The second group project in semester 2 was to create the interactive products which offer the target audience an engaging experience technically and physically.
This project was completed in teams which members are including the Digital Media students and BSc CAD students.
The objective was the students have an opportunity to explore interactive systems for the displaying or relaying of information and ideas to an audience.

Game Design

We made an interctive game which called LAVAPump.
・An interactive game for school years 3-6.
・Play in teams or against your friends to save your civilisation!
・Answering wrong means you pump your teams pump.
・12 pumps causes the volcano to erupt and wipes out your civilisation.

Volcano Design

We inspired by these research volcano and enviroment.
We based on them, the Designer made the 2D product design.

Volcano Modeling


I made the 3D volcano which was followed by CAD and 2D Design.
・Hexagon Structure→stand on the ground with stability and Connects and expands the environment easily.
・Sculpting the subdivided face of Volcano→make lowpoly.
・Reflecting light material of crater and lava parts→3D printed and stand on real world

3D Environment

The LAVA Pump in classroom / The iland style of volcano

Other Staff

This is the Signpost 3D design

Character Design

cartoon style character/low poly character to match the environment

Visual Design

The QR Code on the rules/Box Design/The rules
・The question master will then read out the corresponding questions
・There will be an option to add your own questions in the future Easy control if a child was the question master

Project Manegement

This is the gannt chat of this project.
Our team consists of 4 students
Daniel Herbert→designer
Jamie Barrett→CAD student
Maria-Cristina Chirpac,Saaya Sekigichi→3D students
Additionally, we had to tackled the project by talking online only, because pf covid-19.
So, the works were divided, based on each role.